Monday, April 17, 2023

Happiness is a Journey:


 Horizon:

A lot of unhappiness among the players after the migration of the server, some is having issue creating account, some is having issue installing the game, some is having issue with lost toons, lost pets and lost items. The stability of the server is also a major issue which had affect a lot of players on the first few weeks, and what add on to the unhappiness is the increase in price of the stuffs which is affected by the server merge and item mall pricing.


They had forgotten about their love for the game, they had forgotten what they enjoy most about the game. They keep holding on to the past and keep saying how Skill Point Farming is so much easier and how the price of stuffs had been cheaper. They do not have the patient to wait for the publisher to fix the issues, they do not have the heart to help new players to enjoy the game.


Only a few players still trying their best to help new players, and I am always there to support them in any way I can. Beamer had been trying to get Horse Mount for new players, and since I don't really need that many Horse Mount I give him a few for free to repay his kindness which he had shown me earlier. Elvis and Mother Nature still giving Windy Buffs whenever they can, but they seem to be busy and doesn't really log on to game very often.


Krystael Dagger had been teaching others with her knowledge and experience of the game, and I had give some Lucky Scroll and Tool Aid to Avatar to help with his farming and crafting. Avatar had decided to change his name to The Ancient One, and he had been buying Gems so that he will be able to earn gold fast. As he is the only one getting stuffs from the Item Mall, he became the popular guy like what Diesel use to be.


It is not about how rich you are, how high level you are or how many good stuffs you have. I had been able to achieve a lot when I play Aphelion Server, but that doesn't really make me happy at all. I still enjoy playing Low Level where I don't really need to spend much and still able to farm a lot of stuffs to help other. It is only a Chicken and Egg thing, no point bothering about which actually came first as it will never have a conclusion.

 

The economy of the game is also a double side effect, if some players start selling their stuffs at high price they will also have to buy stuffs from other players at higher price too. The only solution is to get more new players to farm for more stuffs so that the supply and demand will achieve a balance. The Social Economy can actually be explain with a Mining Towns Example, and a lot of people will be surprise that it is actually applicable to many other area in real life other than the game.


There are two Mining Town, one decided to invest the money to develop the town building school, pub, medical facility. The people who work there are happy and see a better future, so they decided to bring their family to live with them. In short time the town boom and develop into a big city as there are more people to contribute and share the resources.


The other town is the opposite where is remain as a run down town with no facility, the people there does not have a sense of belonging and start to leave after they serve their purpose there. From the above example we can see that whether a game thrive or end mainly depend on the population of the players and how the publisher handle the issues. It will be a win win situation if people had a sense of belonging and decide to contribute to help build a strong community which make everything better over time.

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